![]() Note: I prefer to use the GSd OpenGL plugin in Hardware mode, i have Bilinear texture filtering and an internal resolution of 4x Native.Used all the default plugins and GSd OpenGL, in Hardware Mode. Note: Tried all the Speedhacks and, as said in the section before, the result doesn't change. ![]() Speedhacks and other emulation settings do not seem to affect the gameplay. Not so much to say in this part, but just one important thing: the game looks better if you use OpenGL (Hardware), if you use such option you'll get less graphical bugs, even though the left part of the screen is still glitchy. Though, the game is playable till the end. ![]() However the left part of the screen works perfectly as expected in the original game. ![]() The right part of the screen (divided by a vertical central line) has graphical issues, things such as animations, objects or other particulars of the game don't get loaded or don't show at all.
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